The Castel is moderately sized (55=25 squares), providing an attack boost, and forge points. Also, the goods required to build it are mostly useless to me at this stage. Zeus, Aachen and CdM are a lot cheaper to level from 61 to 63 than TA from 59-61. Zeus-63. Blue Galaxy Double Collection. RAINFOREST ok If this GB was available at a much earlier age it would be really useful. Players who have Great Buildings have a "castle" icon on the social menu. I wish Id used it that way. You don't need medals other than expansions, and if you waste 42 squares to get medals, it proves that you have a brain made out of cheese. Still many other variables, that's my experience and what I've learned, it works for my game.. Its also small so doesnt take up much space. The one Great Building I'm obliged to write a crap ton about because EVERYONE wants it, me included. It doesn't go outdated easily, but overall, it might not be a good idea to build it if you don't have a lot of space left, and do not prioritize this over the Alcatraz or the Castel. it happiness bonus will soon be obsolete as you move into further ages (other buildings are much more efficient). Right now, less than 170 people have the Lotus Temple, which is justridiculous. DEAL Bad way too big and the defence bonus it gives is not worth the investment and space. Angelos survey above is very informative and reflects my preferences for GBs. Chance to receive a random reward after successfully completing a negotiation. Provides goods of the players age for their Guild Treasury every 24 hours. 2000 coins per day from a GB may feel good in EMA, but is nothing later in the game. Deal Castle is huge (77=49 squares), providing a defence boost, and medals. Press question mark to learn the rest of the keyboard shortcuts. I passed on the opportunity to add GBs of any kind up until the PE. By Caesar, even Notre Dame got an F ONLY. I think most people would rather spend around 500,000 supplies than over 2500 Forge Points for happiness. Guild Battlegrounds: Buildings | Forge of Empires Guides - [] GBs. The Cathedral is moderately sized (46=24 squares), providing coins and a military unit boost when attacking. It might look weak, but is by far the cheapest % military boost per FP. Wondering if anyone has a list of targeted levels of each great building?? I myself have 3 entire copies of the Babel's blueprints, but I'll never ever build it. This can make up for the rapidly escalating cost of more levels. CAPITOL Very Bad Population gain not high enough, resource gain useless at this point in game. Good donation etiquette mandates that the last few forge points must be left for the owner to put. If anyone knows a formula I don't, I will add it here and credit your input. 2.1 Average Results for Specific Levels 3 Special Goods 4 Contribution Rewards 5 Other Great Buildings Levels Random Rewards Every current age good Average Results for Specific Levels This table lists the average total Diplomatic Gifts after all tries from a harvest of the carrier are used up. Leave alone for now. GvG Support Pool Theres a reason why this GB is the most levelled GB in the game. You may now donate Forge Points, and also view which reward you will receive (if any) for your current donations. Critical Hit You are using an out of date browser. So almost all the info eventually became outdated. Is there a list anywhere that shows optimal level to take GBs to? better than that of the Lighthouse, while needing twice as much space, and having a greater initial goods cost. Provides an amount of goods from the player's previous era every 24 hours. Even for a trader, build this for the Forge Points. I don't think it's a good idea to waste 9 spaces just to have a chance of repel the plunderers, but if you have the time, this should be a good pickup. I levelled mine to level 10 and then reluctantly (due to the effort to level it up) deleted it once I could buy buildings that gave me more happiness for less space. When maxed, it gives you 1140 people, which is more than 5 LMA Apartment houses, but without the corresponding >5000 coins per day. Provides an amount of supplies every 24 hours. Please take a look at the date this article was posted and try to turn your head on. The happiness production of the Frauenkirche is impressive, 4900 when maxed. IMHO avoid all FPs that give a fixed amount of asset and go for the ones that increase goods and coins by percentages. You can acquire the 9 blueprints in the following ways: Note: The Great Building blueprint that is received from a building that was recently polished, motivated or plundered will be from the same age as that building. And the goods, I mean, it's not the worst, but there is a way better alternative I have built already. For the altruistic team players, it also allows getting level 0 GBs of other players into production faster, which will be more of a challenge over time. Build this GB first. While I do recommend building this Great Building, as the 30% attack bonus is just too hard to ignore, I wouldn't put this as my top priority to build if I start another new city on a new server. This is nice, but pretty weak compared to the supply boost benefit of the Lighthouse, or even to the goods production GBs output. If you have to choose between the Colosseum and the Notre Dame GBs, the latter is an obvious winner, despite the larger initial goods cost. Start with Zeus, Lighthouse, Hagia, Aachen, Castel, Relics, Alcatraz, Cape. That being said, in my older world, I had many of my gb's especially fighting ones at 60 minimum, before feeling better prepared. Best. Its massive in fact. Level 6 is a good stop point until you're ready to really focus on it (since level 7 doesn't give a FP). This method is the 2nd least time-consuming. Great Building Level Up Order RaymondCityCR Mar 20, 2022 RaymondCityCR New Member Mar 20, 2022 #1 For new players (like with only Zeus), what is the best order to get and level up great buildings? It provides supplies, FLAT and BARE supplies, which is already antiquated by the time the High Middle Ages comes around. Thats not all. That is, it saves you both space AND multiple happiness building costs. Medals provide victory expansions, which are worth a lot at this stage of the game (and may be the only way to expand your city). You must log in or register to reply here. To help construct a Great Building, simply visit a city of one of your friends, neighbors or guild-mates in which a Great Building construction is present, and click on the Great Building. ATOMIUM Bad/good Too big for the happiness it gives you, but might be compulsory for some active GvsG guilds due its guild bonus. Otherwise, go for other GBs first. Level 60 is the fastest payback for it. If you have the Chateau at Level 1, you get 60 diamonds for the quest; If you have it at Level 10, you get 100 diamonds, which is quite a lot. I will not touch babel and colo. Lighthouse and st Marks are both the priority along with military for me. I've found a lot of various sources on the "best" levels for different GB when transitioning from early leveling to mid-range leveling (past level 10). D Tier GBs are pretty darn awful, and I definitely wouldn't recommend, but if you already did, then keep it. It does provide a fair amount of gold, but it needs a reno kit to move up in age. That said, by the Colonial age, the Lighthouse is effectively providing over 12,000 coins and 39,000 supplies daily, in less space. Otherwise, it's great Great Building to dump all your Forge Points. It's not like that I should not have built Cape Canaveral; it's that this Great Building is best for venting out all your forge points when you have too many. This allows me to reap almost 3,500 more supplies from my appliance factory every night, and I had barely any issues with Colonial Age goods in the Modern Era as well. Early on Statue of Zeus to ten for all players. Its difficult to figure out exactly how much though, and whether the difference is fair or not. Overall, this IS a very, and I do mean, VERY good Great Building, and I'll be amazed if you don't have it by The Future at the very latest. (This works out to about 4800 coins and supplies daily in Late Middle Ages, so handily beats the Clapboard-house equivalency test used re the Statue). This author has missed the point a little. It will probably even out toward a limit of 25% at very high levels.) Cathedral + 4 Gambrel houses + happiness bldgs => around 65 squares, provides 19120 coins/day at level 10. THIS. Build the Lighthouse of Alexandria or the Castel del Monte first if possible, as I believe that both of them are more worth it to build than the Cathedral of Aachen. (A Tower of Babel, for example, costs the equivalent of 3000 coins and 3000 supplies to produce the 150 Bronze Age goods needed. It is more an issue of when to level up the wanted great Buildings to some level rather how high. DONT, repeat, DONT make this mistake. Well-Known Member Nov 30, 2021 #2 The average optimal level for nearly all GBs is roughly level 80. many deviations from that. The daily 6 forge points benefit is harder to quantify. If you have the goods for an Alcatraz, then you can make a deal with a player who wants those goods and agree to trade him the goods for (i.e.) Notre Dame is moderately sized (46=24 squares), providing happiness and also supplies. Saint Basil's Cathedral (10.2%, 51.1%), 16. Chance to kill one enemy unit at the start of battles (for two-wave battles, the chance applies only to the first wave). ), and the only one with only a single benefit. TA from level 59-61 gives 1% ATK and DEF for both attacking and defending armies. Supplies Is there a list of what BP can drop from motivating each type of building within the game? Viceroy. Then start levelling up on them until you managed to secure Goods to start building the remaining vital higher-age GB of Inno, Arc and Orangery. Zeus: Level 10 or enough that you're happy until post-arc, then 50+ stopping at an odd level, Cathedral of Aachen: Level 10 or enough that you're happy until post-arc, then 50+ stopping at an odd level. Press question mark to learn the rest of the keyboard shortcuts. All three have a cut off point there. Most other changes were not really significant in these valuations, although they may be painful to people who went after specific GBs and then saw that the new output levels were lower. Many ways to skin a cat, that being said. The attack boost is the same as that for the Statue of Zeus (+50% when maxed), and stacks. The goods production is just gravy. Hopefully all the gb's aren't up and at those levels. Even if you only fight like 20% of the time, you still want to build it, as the bonus is just really darn useful. it small but even in level 10 the population that provides is less than a resident in progressive era. Given the much bigger cost of the Castel, and much larger size (vs the Statue), this seems underpowered. 90% of the players in the game would agree that attack bonus is the best Great Building bonus, as it can never really lose in value too quickly due to inflation. Tabular summary of Great Building benefits, at different levels of the Middle Ages, Legend: COG = Cost of Goods Total of both supplies and coins (same number of each) needed to pay for the goods required build the GB. Alcatraz: level 3,6,or 9+. I'll rate each Great Building via [TBD] catagories, and rate each of these categories from 0-10, before calculate the average and translating it to an S to F- system. The unit bonus when attacking (+50% when maxed) is the same as the Statue (and stacks), so the Cathedral could be considered as being part Statue, and part (24-6=18 squares) income generator. This building, even at Level 1, provides you with a 60% increase in production and 8 goods from your current age (16 unrefined goods from Modern Era onwards, I'll use the term UAM, which is Unrefined After Modern). Cant understand why people max out GBs giving FPs, as they invest thousands of FPs in these GBs to get 5-8 FPs back. It means that if you contribute in a Great Building, you get EXTRA Forge Points. Lighthouse of Alexandria: Excellent (for peaceful/traders). Each Age offers two Great Buildings (with No Age, Early Middle Ages, Arctic Future and Oceanic Future having three Great Buildings each and Space Age Asteroid Belt, Space Age Venus and Space Age Jupiter Moon having one Great Building), each one with its own unique bonus, graphic and space required to build. The Critical hit bonus is also great. Hey all, if you know the optimum levels for the following (my) GBs, could you let me know. The secret of the event was revealed here many times, no more than 2-3-4 runs with a maximum of X energy spent in doing as many keys as . Coins. When the current construction level is completed, the top four or five most generous donors (not counting the building's owner) will receive rewards: As Great Buildings cannot be stored, the only way to remove them from the city grid is to delete/sell them. And forge of empires optimal great building levels happiness Building costs % at very high levels. thousands of FPs in these GBs to )... 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